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Abomination Codex
Eden's second release for the WitchCraft RPG. New character type: The Feral (totemistic shape-shifter). Five New Associations: the Knights Templar (the Combine's dreatest foes -- or rivals); the Voudun (Caribbean sorcerers and necromancers); Wanderers (nomadic Ferals who roam the highways); the Mockers (tainted humans who use their Madness to protect the world); and the Lodge of the Undying (secretive Immortals involved in byzantine plots). New Metaphysics: The Arts of Solomon, the Power of Madness, and Atlantean Arcana; plus rules on Elemental and Loa Spirits, Friends and Cherubim, and rules for familiars. Reviews |
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