Character Creation Table

The following costs are applicable only during character generation. After a campaign has started, the character improves using the Experience Point Cost Table.

Page Notation
WC: WitchCraft main rulebook 2nd edition
MC: Mystery Codex
AC: Abomination Codex

Buying Primary Attributes: Each level of an Attribute costs 1 point until level 5, and 3 points per level thereafter. Humans can only buy Attriubutes up to level 6.

Calculating Secondary Attributes: Life Points = [(Constitution + Strength) x 4] + 10. Endurance Points = [(Constitution + Strenght + Willpower) x 3 ] + 5. Speed = (Constitution + Dexterity) x 2. Essence Pool = Add the character's Primary Attributes together. [True Immortal have different formulas see entry on AC 42]

Buying Qualities and Acquiring Drawbacks: Qualities have different point costs, which are listed under each entry. When a Drawback is acquired, the character gains extra points in either the Attributes, Qualities, Skills or Metaphysics categories. The one limitation is that Drawback Points equal to the new Attribute level must be spent when raising Attributes with Drawback Points. This is cumulative.

Buying Skills: Regular Skills cost 1 point per level until level 5, and 3 points per level thereafter. Special skills cost 2 points per level until level 5, and 5 points per level thereafter. Specialties cost 1 point and add 2 to the base skill level.

Buying Invocations: Invocations cost 2 points per level until level 5, and 5 points per level thereafter.

Buying Seer Powers: Seer Powers have a Strength (the raw power of the talent) and Art (the level of skill in using the power). Strength levels cost 3 points per level until level 5, and 6 points per level thereafter. Art costs 2 points per level until level 5, and 5 points per level thereafter. Each Seer Power has its own Strength and Art.

Buying Necromantic Powers: The Necromancy Skill costs 2 points per level until level 5, and 5 points per level thereafter. Each Necromantic Power costs 3 points per level until level 5, and 6 points per levele thereafter.

Buying Inspired Miracles: Each Inspired Miracle costs 5 points.

Buying Keys of Solomon: Each Key cost 6 points

Buying Spirit Patrons: Total cost equals the total value of the Boon minus the total reduction due to Obligations, but can never be reduced to less than half of the total Boon value.

Buying Anchor: Anchor costs 2 Points per level until level 5, and 5 points per level thereafter.

Buying Taint Powers: Each Power cost 5 points.

Buing Atlantean Arcana: Varies according to the Arcana (see AC pp.123-129)

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