Association

Special Feature

Cabal of the Psyche

One free level of any Seer Strength or Art; limited abilities outside Sight Art (Gifted); +1 against any mental or Metaphysical attack that can be resisted by Willpower (Mundane).

Covenant of Legba

One free level of Necromancy Skill and one free level of Increased Essence Pool

Fellowship of Judas (Iscariots)

+3 to any Resisted Test or Task against an Inspired Miracle or prayer that directly affects or restrains a member while performing a task of redemption (Undead); +2 to any Resisted Test or Task against any Undead effect or Power (non-Undead).

House of Thanatos

+2 to any Resisted Test or Task against the powers of Ghosts, Phantasms and other spirits of the Dead.

Knights Templar

Gifted or Mundane gain either a +1 bonus on any two physical Attributes (this cannot raise Attributes beyond 6 for humans), or 2 points that can be put into any Social Quality (like Resources, Status, Contacts and Influence), or 1 level of Attributes and 1 point into Social Qualities, must take Adversary (Combine) 2+ Drawback.

Lodge of the Undying

One free level of Occult Knowledge (Immortals); must take True Immortal Quality

Mockers

Mockers with Taint Powers gain one free Anchor level (see AC p.118). Others gain a +2 bonus to all resistance Tasks or Tests (including Fear Tests) involving the Mad Gods or their Minions; must take Adversary (servants of the Mad Gods, or Mad Gods) 2-5.

Nomads

Feral members gain the Moon Gods Spirit Patrons and the Boon to control their transformation (+2 bonus to all Tests and Tasks related to resisting spontaneous transformations, or becoming berserk). Non-Feral non-Mundanes gain a 2-point Boon (player's choice) from their Spirit Patrons. Mundanes gain a +3 bonus on Fear Tests dealing with supernatural manifestations.

Pariahs

One free level of Anguish (Disciples); +1 to Willpower (non-Disciples).

Rosicrucians

+2 on all Invocation Tasks to restrain or banish spirits or supernatural beings; must take Rituals (Rosicrucian) Skill; limited abilities outside Magic Art.

Sentinels

Prayer(all); +2 to all Resisted Tasks/Tests against magical or supernatural attacks (if Divine Inspiration Quality is possessed).

Solitaries

+1 to all Tasks involving one Art (the character's strong suit).

Storm Dragons

+1 to any two of Strength, Dexterity or Constitution.

Twilight Order

+1 to all Tasks involving Necromancy Powers; limited Magic Art abilities.

Wicce

+2 on all Invocations Tasks involving defense; -2 to all Dismissal Tasks of those attacking the Wicce; must take Rituals (Wicce) and Humanities (Wicce Theology) Skills.

 

 

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